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Orc

Orc trace their creation to Gruumsh, a powerful god who roamed the wide open spaces of the Material Plane. Gruumsh equipped his children with gifts to help them wander great plains, vast caverns, and churning seas and to face the monsters that lurk there. Even when they turn their devotion to other gods, orcs retains Gruumsh's gifts: endurance, determination, and the ability to see in darkness.

Orcs are, on average, tall and broad. They have gray skin, ears that are sharply pointed, and prominet lower canines that resemble small tusks. Orc yourths on some worlds are told about their ancestors' great trabels and trabails. Inspiterd by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worth of his favour. Other orcs are happy to leavce old tales in the past and find their own way.

Orc Traits

PHB'24 Species - Crown & Misery Homebrew

Creature Type: Humanoid
Size: Medium (about 6-7 feet tall)
Speed: Standard (30 feet)

As an Orc, you have these following traits.

Adrenaline Rush

You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus.

You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended use when you finish a Short or Long Rest.

Darkvision

You have Darkvision with a range of 120 feet.

Orcish Legacy

Choose one of the following benefits-an ability from your lineage:

Relentless Endurance (Continental Orc)
When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't do so again until you finish a Long Rest.

Mystical Resilience (Oni Orc)CM
You have Advantage on saving throws you make to avoid or end the Charmed and Frightened condition.