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Fishing

In the days before the devastation caused by the warp storms and the emergence of horrendous aberrations in the Antares wilderness, fishing was a cherished pastime. Commoners, adventurers, and even nobility took delight in casting their lines into the serene waters. However, as most civilizations withdrew behind the protective walls of citadel cities, the art of fishing slowly slipped into obscurity.

Antares' natural rivers and waters, now severely tainted by the Warp, saw most of its fish population undergo mutations, giving them grotesque features akin to the aberrations roaming the land. While many former fishermen and anglers turned to fish farming to preserve the dwindling population of untainted fish, a few individuals remained steadfast in their love for the excitement and adrenaline that only fishing could provide.

This is a Homebrew Mechanic!

You just stumbled into a Homebrew mechanic! This minigame is orginally designed by Saffy Penrose, and its system is used as a base for this D&D Fishing mechanic.

Fishing Equipment

A great fisherman is not just lucky, but also prepared.

To start fishing, you need the Fishing Supplies tool. This is a box equipped with compartments for baits, tackles, an external compartment for your fishing rod, and other essential items for fishing, regardless of its appearance. It contains all the necessary items to begin fishing.

For inventory management purposes, as long as you have Fishing Supplies, all your bait, tackles, and fishing rods occupy the same inventory slot as the Fishing Supplies. Think of it like a quiver, but for fishing gear instead of arrows.

These items are discussed in the following sections:

Baits

"Don't dip yer' hand there—fish go crazy over that."

Baits are used to attract fish. While it’s possible to fish without bait, the likelihood of catching something other than fish increases significantly. Baits are consumed when used and can only be equipped on fishing rods with a bait slot.

The Bait table outlines commonly available baits for purchase at most establishments.

Bait
Common Bait Effect Cost
Bait Adds +3 bonus to Overall Score 50 SP
Deluxe Bait Adds +6 bonus to Overall Score 150 SP
Exotic Bait Adds +12 bonus to Overall Score 500 SP
Master Bait Adds +24 bonus to Overall Score 1,200 SP
Special Bait Effect Cost
Arcane Bait See Description Below 300 SP
Gambler's Bait See Description Below 500 SP
Target Bait See Description Below 600 SP
Wild Bait See Description Below 250 SP

Additional Description

Arcane Bait This bait gives you one additional reroll when rolling for fishing. Moreover, after calculating your Overall Score, you can select a biome—Freshwater, Saltwater, Tundra, or Abyssal—for determining your loot.

Gambler's Bait This bait gives you one additional reroll when rolling for fishing. Moreover, before fishing, select a Special Result from the Special Result Table. If your roll achieves the chosen Special Result, you gain triple the usual loot. However, if you fail to achieve the chosen Special Result, you gain nothing.

Target Bait This bait gives you one additional reroll when rolling for fishing. Moreover, after calculating your Overall Score, you can select loot up to two rows below your current result on the Loot Table.

Wild Bait This bait gives you one additional reroll when rolling for fishing. Moreover, after calculating your Overall Score, you gain an additional loot result, equal to your Overall Score minus 30.

Tackle

"A clever angler knows: the right tackle makes all the difference."

Tackles enhance the functionality of your fishing rod. While baits improve the Overall Score or allow you to target specific fish, tackles modify the mechanics of fishing itself. Each tackle has a unique functionality, as outlined in the Tackles table.

Tackles
Tackle Effects Cost
Spinner You can reroll 1 extra dice when fishing 800 SP
Dressed Spinner You can reroll 2 extra dice when fishing 1,600 SP
Adjustable Hook When determing loot from the Fishing Loot table, you can change your loot into one that is in the one row above or below 2,500 SP
Multi-hook When determing your loot from the Fishing Loot table, you get one more loot determined from your Overall Score minus 30 2,500 SP
Lead Float Change all your Fishing Dices from d6s into d8s
Foam Float Change all your Fishing Dices from d6s into d4s

Fishing Rods

The Fishing Rods table below lists various fishing rods along with their associated costs and features. Each rod includes the following details:

Bait Slot A fishing rod can be equipped with bait to attract fish. Some baits provide flat bonuses, while others may increase the number of fish caught.

Tackle Slot A fishing rod can be equipped with specific tackles to modify its functionality.

Fishing Rods
Rods bait slot tackle slot cost
Crude Angler's Rod - - -
Novice Angler's Rod 1 - 700 SP
Journeymen Angler's Rod 1 1 1,400 SP
Adept Angler's Rod 1 2 3,200 SP
Master Angler's Rod 2 2 6,800 SP

How to Fish

Step 1: Find a Body of Water

Most fish live in bodies of water, so you can only fish in a location capable of supporting aquatic life. No, you can’t fish in a glass of water, a well, a puddle on the road, or similar places.

Step 2: Rolling Dice

During 1 hour of fishing, you can fish up to 2 times. For each attempt, roll five d6s. You may reroll dice up to a number of times equal to your Wisdom (Survival) modifier. You may reroll the same die multiple times.

After all rerolls, keep the final results for each die.

Step 3: Calculating Overall Score

Before summing your results, check if you rolled a special result. Add up all the dice you rolled, then multiply the total by the appropriate multiplier from the table below. The final score is rounded up. You can only benefit from one special result per roll.

Special Result
Special Result Multiplier Description Example
Three-of-a-kind ×2 Three dice of the same number. 5 5 5 2 4
Straight ×3 Five sequential numbers. 5 4 3 2 1
Four-of-a-kind ×4 Four dice of the same number. 2 2 2 2 4
Five-of-a-kind ×5 Five dice of the same number. 6 6 6 6 6

Dice Maiden

Using Dice Maiden on Discord can make rerolling and tracking results challenging. As an alternative, try using Google's Dice Roller. This tool lets you easily select the dice you want to reroll.
Please don't fumble your rolls

Step 4: Determine Loot

After obtaining your final result from Step 3, compare the number to the relevant fishing table. The Fishing Loot tables includes four tables, each corresponding to a specific biome where you fish.

If an effect—such as from baits or other modifiers—adds to or subtracts from your Overall Score, apply these adjustments after Step 3 (i.e., after all multipliers have been calculated), unless the effect specifies otherwise.

Fishing Tables

This section contains the tables used to determine the loot obtained from fishing. The Loot Table is used to identify your primary catch. If the Loot Table directs you to consult the Junk Table, it represents discarded or incidental items you might encounter. Additionally, the Treasure Table features rare, non-fish items that a fisherman might chance upon.

Loot Tables

The following section contains Loot tables, which are used to identify your primary catch.

Overall Score Loot Sell Price
5-24 Junk (Roll on Junk Table) - SP
25-26 Fanged Strangler 50 SP
27-28 Blast Tadpole 50 SP
29-30 Ball Snail 75 SP
31-32 Fatheaded Slurper 75 SP
33-34 Deviltailed Slapper 75 SP
35-36 Bearded Trout 100 SP
37-38 Clockwork Catfish 100 SP
39-40 Blistered Tarpon 125 SP
41-42 Halberd Pike 125 SP
43-45 All-seeing Salmon 150 SP
46-48 Host Eel 150 SP
49-51 Common Crab* 225 SP
52-54 Decaying Blackmouth 200 SP
55-58 Uncommon Treasure - SP
59-61 Rust Eel 225 SP
62-64 Cantankerous Piranha 250 SP
65-67 Based Bass 275 SP
68-70 Twinned Eels 300 SP
71-73 Cortex Crab 350 SP
74 Giant Mudcrab* 475 SP
Overall Score Loot Sell Price
75-77 Sallow Burbot 425 SP
78-80 Fiddler Crab 475 SP
81-83 Vortex Sturgeon 525 SP
84-87 Voltaic Carp 575 SP
88-91 Dubstep Trout 625 SP
92-95 Entangled Crab 700 SP
96-99 Furry Catfish 750 SP
100-101 Gar* 1,050 SP
102-104 Tusked Carp 925 SP
105-107 Rare Treasure - SP
108-112 Crystal Eel 1,125 SP
113-117 Seizing Snailfish 1,250 SP
118-123 Longfin Eel 1,375 SP
124-128 Blue Mackarell* 1,900 SP
129-131 Epic Treasure - SP
132-137 Wagyu Trout 1,850 SP
138-143 Arowana* 2,550 SP
144-149 Sollasina* 2,800 SP
150 Legend 3,100 SP
151+ Legendary Treasure - SP
Overall Score Loot Sell Price
5-24 Junk (Roll on Junk Table) - SP
25-26 Smoking Coral 100 SP
27-28 Bullet Shrimp 100 SP
29-30 Feathered Anchovies 100 SP
31-32 Calloused Seastar 125 SP
33 Sea Crab* 175 SP
34-35 Lumpy Mackerel 150 SP
36-37 Snag Squid 175 SP
38-40 Flayed Mackarel 200 SP
41-43 Uncommon Treasure** 200 SP
44-46 Many-Eyed Mackerel 225 SP
47 Cod* 325 SP
48-51 Malignant Pincer 275 SP
52-55 Nightwing Catfish 325 SP
56 Tuna* 450 SP
57-60 Leecher Shrimp 400 SP
61-64 Serpentine Mackerel 425 SP
65-68 Blood Snapper 475 SP
69-72 Scourging Bass 525 SP
73-76 Entwined Mullet 575 SP
77-80 Glaring Sunfish 650 SP
Overall Score Loot Sell Price
81-84 Glaring Mackarel 700 SP
85-89 Ossified Searobin 800 SP
90-94 Withered Ray 875 SP
95-99 Enthralled Stonefish 950 SP
100-104 Bar Tomb Hornfish 1,075 SP
105-108 Rare Treasure** - SP
109-113 Mire Screecher 1,300 SP
114 Flounder* 1,800 SP
115-119 Grasping Snail 1,600 SP
120-124 Voideye 1,750 SP
125-129 Parhelion Jellyfish 1,950 SP
130-134 Windfree Silverfish 2,150 SP
135 Sailfish* 2,975 SP
136-140 Epic Treasure** - SP
141-146 Wyssmann Halibut 2,900 SP
147 Tilapia* 4,025 SP
148-153 Twisted Shark 3,550 SP
154-159 Hammerhead Shark* 4,900 SP
160 Crimsonfish 5,425 SP
161+ Legendary Treasure - SP
Overall Score Loot Sell Price
5-29 Junk (Roll on Junk Table) - SP
30-31 Coral Duster 50 SP
32-33 Ventsleeper 75 SP
34-35 Squeti 75 SP
36-37 Thawed Icefish 100 SP
38-39 Cerebral Crab 100 SP
40-41 Fractalline Icefish 125 SP
42-44 Feral Lizardfish 150 SP
45-47 Hinged Wolffish 150 SP
48-51 Uncommon Treasure** - SP
52-55 Astral Icefish 200 SP
56 Icefish* 300 SP
57-60 Bulbous Toothfish 250 SP
61-64 Bubbling Char 300 SP
65-68 Craterous Seer 350 SP
69-72 Fallen Stars 400 SP
73-76 Wolffish 450 SP
77 Stonefish* 625 SP
78-81 Toothfish 575 SP
82-86 Ice Pip 650 SP
Overall Score Loot Sell Price
87-91 King's Wreath 750 SP
92-96 Rare Treasure** - SP
97-102 Pale Grasper 950 SP
103 Tundra Cucumber* 1,375 SP
104-109 Spook Fish 1,250 SP
110-115 Snowpiercer 1,425 SP
116-121 Sleeper's Torment 1,625 SP
122 Goblin Shark* 2,125 SP
123-128 Epic Treasure** - SP
129-135 Congealed Rattail 2,375 SP
136-142 Knucklehead Trout 2,700 SP
143 Lizardfish* 3,075 SP
144-149 King Crab* 3,500 SP
150-153 Kerygmachela* 5,000 SP
154-159 Sleeper Shark 4,550 SP
160 Dunkleosteus* 6,450 SP
161+ Legendary Treasure - SP
Overall Score Loot Sell Price
5-30 Junk (Roll on Junk Table) - SP
31-32 Skull Shrimp 100 SP
33-34 Eyeless Tadpole 100 SP
35-36 Blood Lymph 125 SP
37-38 Mangled Crab 150 SP
39-40 Brood Squid 175 SP
41-43 Clawfin Gar 200 SP
44-46 Effigy Crab 225 SP
47-50 Razormouth Tuna 250 SP
51-54 Cursed Fangtooth 300 SP
55-58 Latching Snapper 350 SP
59 Rare Treasure** - SP
60-63 Bifurcated Gar 450 SP
64-67 Decrepit Viperfish 525 SP
68-72 Fangtooth* 750 SP
73-77 Shattered Wreckfish 700 SP
78-82 Imperious Lobster 800 SP
83-87 Bursting Anglerfish 925 SP
88-93 Loosejaw* 1,325 SP
94-99 Volcano Snail* 1,525 SP
100-105 Collapsed Viperfish 1,400 SP
Overall Score Loot Sell Price
106 Epic Treasure - SP
107-112 Barreleye* 1,850 SP
113-118 Boned Oarfish 2,150 SP
119-125 Tripod Spiderfish* 3,075 SP
126-132 Umbral Puppet 2,825 SP
133-139 Spider Crab* 4,075 SP
140-146 Medusa Octopus 3,750 SP
147-154 Shaper's Prime 4,300 SP
155-161 Archon's Burden 4,950 SP
162-169 Snailfish* 7,125 SP
170 Coelacanth* 8,200 SP
171+ Legendary Treasure - SP

Fishing Junk

When determining result for your loot from fishing, you roll from the Fishing Junk table when the result requests for it.

d10 Junk Item Description
1 Broken Fishing Hook A rusted, unusable hook.
2 Torn Net Fragment A piece of a net, tangled and unusable.
3 Driftwood A small, waterlogged piece of wood.
4 Waterlogged Boot A single, heavy, water-filled boot.
5 Pouch of Coins A damp pouch containing 1d4 * 10 SP.
6 Old Map Fragment A torn map showing part of a forgotten route.
7 Mouldy Cloth Scrap A tattered piece of cloth, barely holding together.
8 Broken Bottle A shard of green glass, sharp but worthless.
9 Rotten Fish Remains A disgusting, decayed fish carcass.
10 Reattempt Fishing You catch nothing usable and can attempt again.
d10 Junk Item Description
1 Barnacle-Encrusted Plank A piece of wood covered in barnacles.
2 Old Rope Segment A frayed piece of salty, knotted rope.
3 Rusted Anchor Fragment A tiny piece of a corroded anchor.
4 Broken Fishing Line A tangled mess of salty, ruined line.
5 Pouch of Coins A damp pouch containing 1d6 * 10 SP.
6 Piece of Sea Glass A smoothed shard of glass, attractive but useless.
7 Broken Crab Shell A piece of a discarded crab carapace.
8 Decayed Fish Head A severed, rotting head of a fish.
9 Bottle with a Note An empty bottle containing an indecipherable note.
10 Reattempt Fishing You catch nothing usable and can attempt again.
d10 Junk Item Description
1 Frozen Twig A brittle twig encased in frost.
2 Tattered Fur Scrap A piece of damp, mouldy fur.
3 Broken Ice Pick A rusted and snapped tool for ice fishing.
4 Snow-Covered Rock A nondescript rock covered in frost and snow.
5 Pouch of Coins A frosty pouch containing 1d4 * 10 SP.
6 Frostbitten Tool An old tool with frost damage, barely functional.
7 Icicle Shard A jagged piece of ice that melts quickly.
8 Frosted Boot A waterlogged, frozen boot.
9 Shattered Fishing Spear A splintered piece of an old fishing spear.
10 Reattempt Fishing You catch nothing usable and can attempt again.
d10 Junk Item Description
1 Cracked Coral Piece A dark, brittle piece of coral.
2 Tangled Kelp A slimy, deep-water tangle of kelp.
3 Barnacle-Covered Rock A jagged rock with strange barnacles.
4 Broken Lantern A shattered, rusted lantern, long forgotten.
5 Pouch of Coins A pouch with 1d8 * 10 SP, mysteriously intact.
6 Polished Abyssal Pearl A small pearl that glows faintly.
7 Abyssal Mud Clump A glob of sticky, pitch-black mud.
8 Ghostly Fishing Hook A rusted hook that glows faintly.
9 Bone Fragment A sharp piece of bone, unsettling to look at.
10 Reattempt Fishing You catch nothing usable and can attempt again.