Archetype
Archetype feats are feats made specifically for a particular class. The following Feats are in this category.
Conquest Priest
Archetype Feat (Prerequisites: Level 4+ Cleric)
You gain the following benefits.
- Ability Score Increase
- Increase your Strength, Dexterity, Constitution, or Wisdom score by 1, to a maximum of 20.
- Divine Siege
- As a Bonus Ation, you present your Holy Symbol and expend a use of your Channel Divinity. For 1 minute, you can attack twice instead of once whenever you take the Attack action on your turn.
Fighting Adept
Archetype Feat (Prerequisites: Level 6+ Fighter)
You gain the following benefits.
- Ability Score Increase
- Increase your Strength, Dexterity or Constitution score by 1, to a maximum of 20.
- Martial Perfection
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You gain one Fighting Style Feat of your choice, the one you choose must be different from one that you already have. Whenever you reach a level that grants the Ability Score Improvement feature, you can replace this feat's fighting style with another one which you don't have.
You gain one additional Fighting Style Feat for free when you reach certain Fighter level: 12 (2 total) and 18 (3 total).
Unnatural Physique
Archetype Feat (Prerequisites: Level 4+ Barbarian)
You gain the following benefits.
- Ability Score Increase
- Increase your Constitution score by 1, to a maximum of 20.
- Urban Defence
- You can use your Constitution, instead of Dexterity, when calculating your Armour Class in Light or Medium armour.