PHB'24 Fighting Style
These feat are included within PHB'24.
Archery
Fighting Style Feat (Prerequisite: Fighting Style Feature)
You gain a +2 bonus to attack rolls you make with Ranged weapons.
Blind Fighting
Fighting Style Feat (Prerequisite: Fighting Style Feature)
You have Blindsight with a range of 10 feet.
Defense
Fighting Style Feat (Prerequisite: Fighting Style Feature)
While you are wearing Light, Medium, or Heavy armour, you gain a +1 bonus to Armour Class.
Dueling
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When you are wielding a Melee Weapon in one hand and no other Weapons, you gain a +2 bonus to damage rolls with that Melee Weapon.
Great Weapon Fighting
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When you roll damage for an attack you make with a Melee Weapon that you are holding with two hands, you can treat any 1 or 2 on a damage die as a 3. The weapon must have the Two-Handed or Versatile property to gain this benefit.
Interception
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When a creature you can see hits another creature within 5 feet of you with an attack roll, you can take a Reaction to reduce the damage dealt to the target by 1d10 + your Proficiency Bonus (to a minimum of 0 damage). You must be wielding a Shield or a Simple or Martial weapon to take this Reaction.
Protection
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When a creature you can see attacks a target other than you that is within 5 feet of you, you can take a Reaction to interpose your Shield if you're holding one. You impose Disadvantage on the triggering attack roll and all other attack rolls against the target until the start of your next turn if you remain within 5 feet of the target.
Thrown-Weapon Fighting
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When you hit with a ranged attack using a weapon that has the Thrown property, you gain a +2 bonus to the damage roll
Two-Weapon Fighting
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When you make the extra attack of the Light weapon property, you can add your ability modifier to the damage of that attack if you aren't already adding it to the damage.
Unarmed Fighting
Fighting Style Feat (Prerequisite: Fighting Style Feature)
When you do damage with Unarmed Strike , it deals (1d6 + STR Modifier) Bludgeoning damage on a hit. If you have two free hands, the d6 damage die becomes a d8.
At the start of each of your turns, you can deal 1d4 Bludgeoning damage to one creature that receive the Grappled condition from you.