Ranger's Spell List
This Ranger spell list includes all spells available from PHB'24
, TCE
, XGE
, & FTD
.
Name | School | Time | Range | Duration | Components | Source |
---|---|---|---|---|---|---|
Absorb Elements | Abjuration | Reaction | Self | 1 round | S | XGE |
Alarm | Abjuration (ritual) | 1 Min. | 30 feet | 8 hours | V, S, M (a bell and silver wire) | PHB'24 |
Animal Friendship | Enchantment | Action | 30 feet | 24 hours | V, S, M (a morsel of food) | PHB'24 |
Beast Bond | Divination | Action | Touch | Concentration, up to 10 minutes | V, S, M (a bit of fur wrapped in a cloth) | XGE |
Cure Wounds | Abjuration | Action | Touch | Instantaneous | V, S | PHB'24 |
Detect Magic | Divination (ritual) | Action | Self (30-foot radius) | Concentration, up to 10 minutes | V, S | PHB'24 |
Detect Poison and Disease | Divination (ritual) | Action | Self (30-foot radius) | Concentration, up to 10 minutes | V, S, M (a yew leaf) | PHB'24 |
Ensnaring Strike | Conjuration | Bonus | Self | Concentration, up to 1 minute | V | PHB'24 |
Entangle | Conjuration | Action | 90 feet | Concentration, up to 1 minute | V, S | PHB'24 |
Fog Cloud | Conjuration | Action | 120 feet | Concentration, up to 1 hour | V, S | PHB'24 |
Goodberry | Conjuration | Action | Touch | 24 hours | V, S, M (a sprig of mistletoe) | PHB'24 |
Hail of Thorns | Conjuration | Bonus | Self | Instantaneous | V | PHB'24 |
Hunter's Mark | Divination | Bonus | 90 feet | Concentration, up to 1 hour | V | PHB'24 |
Jump | Transmutation | Bonus | Touch | 1 minute | V, S, M (a grasshopper's hind leg) | PHB'24 |
Longstrider | Transmutation | Action | Touch | 1 hour | V, S, M (a pinch of dirt) | PHB'24 |
Snare | Abjuration | 1 Min. | Touch | 8 hours | S, M (25 feet of rope, which the spell consumes) | XGE |
Speak with Animals | Divination (ritual) | Action | Self | 10 minutes | V, S | PHB'24 |
Zephyr Strike | Transmutation | Bonus | Self | Concentration, up to 1 minute | V | XGE |
Name | School | Time | Range | Duration | Components | Source |
---|---|---|---|---|---|---|
Aid | Abjuration | Action | 30 feet | 8 hours | V, S, M (a strip of white cloth) | PHB'24 |
Animal Messenger | Enchantment (ritual) | Action | 30 feet | 24 hours | V, S, M (a morsel of food) | PHB'24 |
Barkskin | Transmutation | Bonus | Touch | 1 hour | V, S, M (a handful of oak bark) | PHB'24 |
Beast Sense | Divination (ritual) | Action | Touch | Concentration, up to 1 hour | S | PHB'24 |
Cordon of Arrows | Transmutation | Action | Touch | 8 hours | V, S, M (four or more arrows or bolts) | PHB'24 |
Darkvision | Transmutation | Action | Touch | 8 hours | V, S, M (a dried carrot) | PHB'24 |
Enhance Ability | Transmutation | Action | Touch | Concentration, up to 1 hour | V, S, M (fur or a feather) | PHB'24 |
Find Traps | Divination | Action | 120 feet | Instantaneous | V, S | PHB'24 |
Foreign Ironwind | Conjuration | Action | 30 feet | Instantaneous | S, M (a melee weapon worth 1+ SP) | CM |
Gust of Wind | Evocation | Action | Self | Concentration, up to 1 minute | V, S, M (a legume seed) | PHB'24 |
Healing Spirit | Conjuration | Bonus | 60 feet | Concentration, up to 1 minute | V, S | XGE |
Lesser Restoration | Abjuration | Bonus | Touch | Instantaneous | V, S | PHB'24 |
Locate Animals or Plants | Divination (ritual) | Action | Self | Instantaneous | V, S, M (fur from a bloodhound) | PHB'24 |
Locate Object | Divination | Action | Self | Concentration, up to 10 minutes | V, S, M (a forked twig) | PHB'24 |
Magic Weapon | Transmutation | Bonus | Touch | 1 hour | V, S | PHB'24 |
Pass without Trace | Abjuration | Action | Self (30-foot emanation) | Concentration, up to 1 hour | V, S, M (ashes from burned mistletoe) | PHB'24 |
Protection from Poison | Abjuration | Action | Touch | 1 hour | V, S | PHB'24 |
Protection from Missiles | Abjuration | Action | Self | Concentration, up to 1 minute | V, M (a tortoise or turtle shell, or a metal shield) | CM |
Silence | Illusion (ritual) | Action | 120 feet | Concentration, up to 10 minutes | V, S | PHB'24 |
Spike Growth | Transmutation | Action | 150 feet | Concentration, up to 10 minutes | V, S, M (seven thorns) | PHB'24 |
Summon Beast | Conjuration | Action | 90 feet | Concentration, up to 1 hour | V, S, M (a feather, tuft of fur, and fish tail inside a gilded acorn worth 200+ GP) | PHB'24 |
Name | School | Time | Range | Duration | Components | Source |
---|---|---|---|---|---|---|
Ashardalon's Stride | Transmutation | Bonus | Self | Concentration, up to 1 minute | V, S | FTD |
Conjure Animals | Conjuration | Action | 60 feet | Concentration, up to 10 minutes | V, S | PHB'24 |
Conjure Barrage | Conjuration | Action | Self (60-foot cone) | Instantaneous | V, S, M (a Melee or Ranged weapon worth at least 1 CP) | PHB'24 |
Daylight | Evocation | Action | 60 feet | 1 hour | V, S | PHB'24 |
Dispel Magic | Abjuration | Action | 120 feet | Instantaneous | V, S | PHB'24 |
Elemental Weapon | Transmutation | Action | Touch | Concentration, up to 1 hour | V, S | PHB'24 |
Flame Arrows | Transmutation | Action | Touch | Concentration, up to 1 hour | V, S | XGE |
Lightning Arrow | Transmutation | Bonus | Self | Instantaneous | V, S | PHB'24 |
Meld into Stone | Transmutation (ritual) | Action | Touch | 8 hours | V, S | PHB'24 |
Nondetection | Abjuration | Action | Touch | 8 hours | V, S, M (a pinch of diamond dust worth 25+ GP, which the spell consumes) | PHB'24 |
Plant Growth | Transmutation | Action | 150 feet | Instantaneous | V, S | PHB'24 |
Protection from Energy | Abjuration | Action | Touch | Concentration, up to 1 hour | V, S | PHB'24 |
Revivify | Necromancy | Action | Touch | Instantaneous | V, S, M (a diamond worth 300+ GP, which the spell consumes) | PHB'24 |
Speak with Plants | Transmutation | Action | Self | 10 minutes | V, S | PHB'24 |
Summon Fey | Conjuration | Action | 90 feet | Concentration, up to 1 hour | V, S, M (a gilded flower worth 300+ GP) | PHB'24 |
Water Breathing | Transmutation (ritual) | Action | 30 feet | 24 hours | V, S, M (a short reed) | PHB'24 |
Water Walk | Transmutation (ritual) | Action | 30 feet | 1 hour | V, S, M (a piece of cork) | PHB'24 |
Wind Wall | Evocation | Action | 120 feet | Concentration, up to 1 minute | V, S, M (a fan and a feather) | PHB'24 |
Name | School | Time | Range | Duration | Components | Source |
---|---|---|---|---|---|---|
Conjure Woodland Beings | Conjuration | Action | Self (10-foot emanation) | Concentration, up to 10 minutes | V, S | PHB'24 |
Dominate Beast | Enchantment | Action | 60 feet | Concentration, up to 1 minute | V, S | PHB'24 |
Freedom of Movement | Abjuration | Action | Touch | 1 hour | V, S, M (a leather strap) | PHB'24 |
Grasping Vine | Conjuration | Bonus | 60 feet | Concentration, up to 1 minute | V, S | PHB'24 |
Guardian of Nature | Transmutation | Bonus | Self | Concentration, up to 1 minute | V | XGE |
Locate Creature | Divination | Action | Self | Concentration, up to 1 hour | V, S, M (fur from a bloodhound) | PHB'24 |
Stoneskin | Transmutation | Action | Touch | Concentration, up to 1 hour | V, S, M (diamond dust worth 100+ GP, which the spell consumes) | PHB'24 |
Summon Elemental | Conjuration | Action | 90 feet | Concentration, up to 1 hour | V, S, M (air, a pebble, ash, and water inside a gold-inlaid vial worth 400+ GP) | PHB'24 |
Name | School | Time | Range | Duration | Components | Source |
---|---|---|---|---|---|---|
Commune with Nature | Divination (ritual) | 1 Min. | Self | 1 minute | V, S | PHB'24 |
Conjure Volley | Conjuration | Action | 150 feet | Instantaneous | V, S, M (a Melee or Ranged weapon worth at least 1 CP) | PHB'24 |
Greater Restoration | Abjuration | Action | Touch | Instantaneous | V, S, M (diamond dust worth 100+ GP, which the spell consumes) | PHB'24 |
Steel Wind Strike | Conjuration | Action | 30 feet | Instantaneous | S, M (a Melee weapon worth 1+ SP) | PHB'24 |
Swift Quiver | Transmutation | Bonus | Self | Concentration, up to 1 minute | V, S, M (a Quiver worth 1+ GP) | PHB'24 |
Tree Stride | Conjuration | Action | Self | Concentration, up to 1 minute | V, S | PHB'24 |
Wrath of Nature | Evocation | Action | 120 feet | Concentration, up to 1 minute | V, S | XGE |